Planning+for+Student-Centered+Learning+with+Technology

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 When planning for student-centered learning with technology, four basic issues must always be addressed: What will be learned;how to prove that learning is taking place; how students will gain knowledge and assimilate learning; and what can be done to allow students to drill, analyze and utilize their learning. ===== Universal Design for Learning (UDL) is an initiative based on architectural principles of accommodation, which calls for the creation of blueprints of differentiated instruction using computer technology available in the classroom. Modern educational initiatives such as No Child Left behind call for high achievement standards, yet, at the same time, demand individualization that caters to unique learning styles and needs. The basis for implementation of Universal Design for Learning is that students can represent the acquisititon of knowledge in various ways; that students are able to enact or express what they know through multiple media; and that students' learning styles, interests and self-esteem are considered to engage students into learning. Planning should consider how to cater to the brain's recognition, strategic and affective networks. To support recognition, the teacher should provide diverse, outlined models built upon background knowledge and given an array of media and formats. To support the construction of strategies, the teacher must offer frequent and immediate feedback while providing scaffolded standards of performance and practice. Finally, to support the affective networks, the teacher must give flexible levels of challenge for the student, as well as distinct alternatives of content, tools and reinforcement. This way, every student can monitor his/her own progress and follow a custom-made, individualized course.